Kill Trends

Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.

Reset

Ovol

Appearances
4
Visible killmail appearances
Kills
2
50.0% of appearances
Losses
2
50.0% of appearances
Hot systems
2
Distinct systems in window
Newest visible event
2026-03-24 13:16:50
18d ago
Top hotspot
Arnher
2 appearances

Pattern summary

The fastest operational read from the selected window.

Hotspot read: Arnher is the strongest visible hotspot with 2 appearances (0 kills / 2 losses).
Prime activity: The strongest visible activity window starts around 22:00 UTC and stays active through roughly 00:59 UTC.
Target profile: Most common visible victim entity: Dirt 'n' Glitter (Local Is Primary).
Threat profile: Most common visible final-blow threat: Chaos arbiter (Fraternity.).

Hot systems

Where this entity shows up most often in visible killmail activity.

System Appearances Kills Losses Newest event
Arnher 2 0 2 2026-03-24 13:16:50
Siseide 2 2 0 2026-03-15 22:48:11

Active hours (UTC)

Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.

Target profile

What this entity most often appears to kill in the selected window.

Victim entities

Corporation Alliance Events
Dirt 'n' Glitter Local Is Primary 1
Lowlife. Snuffed Out 1

Victim hulls

Hull Events
Retribution 2

Threat profile

What most often lands the final blow when this entity loses in the selected window.

Hostile entities

Corporation Alliance Events
Chaos arbiter Fraternity. 2

Final-blow hulls

Hull Events
Raven 2