Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.
The fastest operational read from the selected window.
Where this entity shows up most often in visible killmail activity.
| System | Appearances | Kills | Losses | Newest event |
|---|---|---|---|---|
| J210333 | 12 | 12 | 0 |
2026-04-09 18:04:20 23h ago
|
| J112404 | 10 | 10 | 0 |
2026-03-20 18:11:58 20d ago
|
| J135449 | 5 | 5 | 0 |
2026-03-13 19:04:40 27d ago
|
| J103839 | 3 | 3 | 0 |
2026-03-11 21:29:28 29d ago
|
| J152106 | 2 | 2 | 0 |
2026-03-29 20:29:18 11d ago
|
| J100956 | 2 | 2 | 0 |
2026-03-20 21:43:22 20d ago
|
| J203952 | 2 | 2 | 0 |
2026-03-14 17:10:56 27d ago
|
| J103400 | 1 | 1 | 0 |
2026-03-16 21:00:39 24d ago
|
| J145846 | 1 | 1 | 0 |
2026-03-11 22:20:42 29d ago
|
Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.
What this entity most often appears to kill in the selected window.
| Corporation | Alliance | Events |
|---|---|---|
| No Vacancies | No Vacancies. | 5 |
| swift plz answer | Liminal Oguzok | 4 |
| The New Nobility Corporation | K162 Collective | 4 |
| Grupa Operacyjna ZLY CHUJI | Unicorns from Hell | 3 |
| J-Space Preservation Society | Wardec Mechanics | 3 |
| Violence is the Answer | — | 2 |
| DieHanse | Wardec Mechanics | 2 |
| guerrilla mafia | Gentlemen's.Club | 2 |
| BulletHell | Wardec Mechanics | 1 |
| Dont Be Alarmed | — | 1 |
| Hull | Events |
|---|---|
| Tengu | 7 |
| Drake Navy Issue | 4 |
| Onyx | 4 |
| Nestor | 3 |
| Capsule | 3 |
| Leshak | 2 |
| Nighthawk | 2 |
| Exequror | 2 |
| Drekavac | 1 |
| Mobile Tractor Unit | 1 |
What most often lands the final blow when this entity loses in the selected window.