Kill Trends

Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.

Reset

fullmetallnoob

Appearances
8
Visible killmail appearances
Kills
8
100.0% of appearances
Losses
0
0.0% of appearances
Hot systems
4
Distinct systems in window
Newest visible event
2026-04-01 20:48:09
8d ago
Top hotspot
Osaa
3 appearances

Pattern summary

The fastest operational read from the selected window.

Hotspot read: Osaa is the strongest visible hotspot with 3 appearances (3 kills / 0 losses).
Prime activity: The strongest visible activity window starts around 19:00 UTC and stays active through roughly 21:59 UTC.
Target profile: Most common visible victim entity: State War Academy.
Threat profile: No clear hostile trend yet in the selected window.

Hot systems

Where this entity shows up most often in visible killmail activity.

System Appearances Kills Losses Newest event
Osaa 3 3 0 2026-04-01 20:48:09
Ohkunen 3 3 0 2026-03-23 19:11:09
Eruka 1 1 0 2026-03-24 19:13:10
Obe 1 1 0 2026-03-18 19:57:21

Active hours (UTC)

Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.

Target profile

What this entity most often appears to kill in the selected window.

Victim entities

Corporation Alliance Events
State War Academy 2
State Protectorate 1
Red Cold Chili Banderlogs Academy PEPE SQUAD 1
Iron Vanguard Foundries 1
wearepirate 1
School of Applied Knowledge 1
Science and Trade Institute 1

Victim hulls

Hull Events
Venture 4
Venture Consortium Issue 1
Retriever 1
Capsule 1
Caracal 1

Threat profile

What most often lands the final blow when this entity loses in the selected window.

Hostile entities

No visible hostile-entity pattern yet.

Final-blow hulls

No visible hostile-hull pattern yet.