Kill Trends

Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.

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Pitaya Fort

Appearances
91
Visible killmail appearances
Kills
91
100.0% of appearances
Losses
0
0.0% of appearances
Hot systems
6
Distinct systems in window
Newest visible event
2026-04-23 14:02:38
4d ago
Top hotspot
O-VWPB
44 appearances

Pattern summary

The fastest operational read from the selected window.

Hotspot read: O-VWPB is the strongest visible hotspot with 44 appearances (44 kills / 0 losses).
Prime activity: The strongest visible activity window starts around 09:00 UTC and stays active through roughly 11:59 UTC.
Target profile: Most common visible victim entity: Fuxi Legion (Fraternity.).
Threat profile: No clear hostile trend yet in the selected window.

Hot systems

Where this entity shows up most often in visible killmail activity.

System Appearances Kills Losses Newest event
O-VWPB 44 44 0 2026-04-23 09:30:19
Oijanen 21 21 0 2026-04-21 09:45:13
9-GBPD 20 20 0 2026-04-17 16:16:53
9P4O-F 3 3 0 2026-04-21 10:12:40
BWF-ZZ 2 2 0 2026-04-21 14:45:12
L-TOFR 1 1 0 2026-04-23 14:02:38

Active hours (UTC)

Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.

Target profile

What this entity most often appears to kill in the selected window.

Victim entities

Corporation Alliance Events
Fuxi Legion Fraternity. 11
Chaos arbiter Fraternity. 9
Special law enforcement department Fraternity. 5
Upvote Test Alliance Please Ignore 5
Titan Legion Fraternity. 4
Sunset Red Activity Club Insidious. 4
STARCHASER Inc Fraternity. 3
Gangue hill Fraternity. 3
New Eden Light Point College Fraternity. 3
Galactic Empire Co LTD Fraternity. 3

Victim hulls

Hull Events
Raven 49
Rokh 18
Raven Navy Issue 6
Keepstar 3
Damnation 2
Deimos 2
Zealot 2
Standup Gram II 1
Standup Termite I 1
Fortizar 1

Threat profile

What most often lands the final blow when this entity loses in the selected window.

Hostile entities

No visible hostile-entity pattern yet.

Final-blow hulls

No visible hostile-hull pattern yet.