Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.
The fastest operational read from the selected window.
Where this entity shows up most often in visible killmail activity.
| System | Appearances | Kills | Losses | Newest event |
|---|---|---|---|---|
| L-EUY2 | 15 | 15 | 0 |
2026-03-15 19:28:02 23d ago
|
| L7-BLT | 9 | 9 | 0 |
2026-03-13 17:23:01 25d ago
|
| C-BHDN | 5 | 5 | 0 |
2026-03-27 19:05:45 11d ago
|
| Y4B-BQ | 1 | 1 | 0 |
2026-03-27 14:53:56 11d ago
|
| B6-XE8 | 1 | 1 | 0 |
2026-03-13 17:39:51 25d ago
|
Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.
What this entity most often appears to kill in the selected window.
| Corporation | Alliance | Events |
|---|---|---|
| China Union Communication Corporation | — | 15 |
| Wildlands Tactical Response Unit | Great Wildlands Conservation Society | 9 |
| Lazerhawks | L A Z E R H A W K S | 2 |
| Incognito Mode | Brotherhood of Spacers | 2 |
| Guardianes de la fe | Death Legion of Capybaras | 1 |
| Hard Knocks Inc. | Hard Knocks Citizens | 1 |
| No Vacancies | No Vacancies. | 1 |
| Hull | Events |
|---|---|
| Small Artillery Battery | 8 |
| Medium Beam Laser Battery | 4 |
| Minmatar Control Tower | 3 |
| Minokawa | 2 |
| Photon Scattering Array | 2 |
| Heat Dissipation Array | 2 |
| Explosion Dampening Array | 2 |
| Ballistic Deflection Array | 2 |
| Revelation Navy Issue | 1 |
| Naglfar Fleet Issue | 1 |
What most often lands the final blow when this entity loses in the selected window.