Kill Trends

Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.

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greenflamee1

Appearances
7
Visible killmail appearances
Kills
1
14.3% of appearances
Losses
6
85.7% of appearances
Hot systems
3
Distinct systems in window
Newest visible event
2026-03-27 12:44:26
14d ago
Top hotspot
B32-14
3 appearances

Pattern summary

The fastest operational read from the selected window.

Hotspot read: B32-14 is the strongest visible hotspot with 3 appearances (1 kills / 2 losses).
Prime activity: The strongest visible activity window starts around 19:00 UTC and stays active through roughly 21:59 UTC.
Target profile: Most common visible victim entity: Rev3nants Wrath (The Initiative.).
Threat profile: Most common visible final-blow threat: Guns-R-Us Toy Company (Weapons Of Mass Production.).

Hot systems

Where this entity shows up most often in visible killmail activity.

System Appearances Kills Losses Newest event
B32-14 3 1 2 2026-03-20 19:23:27
Tama 2 0 2 2026-03-27 12:44:26
F67E-Q 2 0 2 2026-03-25 13:17:56

Active hours (UTC)

Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.

Target profile

What this entity most often appears to kill in the selected window.

Victim entities

Corporation Alliance Events
Rev3nants Wrath The Initiative. 1

Victim hulls

Hull Events
Dominix 1

Threat profile

What most often lands the final blow when this entity loses in the selected window.

Hostile entities

Corporation Alliance Events
Guns-R-Us Toy Company Weapons Of Mass Production. 2
Risk Breakers SONS of BANE 2
Knock Knock. The Initiative. 1
TEMPLAR. The Initiative. 1

Final-blow hulls

Hull Events
Proteus 2
Legion 2
Cynabal 1
Gila 1