Kill Trends

Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.

Reset

N3rdPatroll

Appearances
5
Visible killmail appearances
Kills
1
20.0% of appearances
Losses
5
100.0% of appearances
Hot systems
4
Distinct systems in window
Newest visible event
2026-05-03 00:19:59
1d ago
Top hotspot
AD082
2 appearances

Pattern summary

The fastest operational read from the selected window.

Hotspot read: AD082 is the strongest visible hotspot with 2 appearances (0 kills / 2 losses).
Prime activity: The strongest visible activity window starts around 23:00 UTC and stays active through roughly 01:59 UTC.
Target profile: Most common visible victim entity: 3 Kings Trade Federation (Intaki-Business Logistics Union).
Threat profile: Most common visible final-blow threat: Unknown corporation.

Hot systems

Where this entity shows up most often in visible killmail activity.

System Appearances Kills Losses Newest event
AD082 2 0 2 2026-04-26 23:21:24
Tierijev 1 0 1 2026-05-03 00:19:59
Agoze 1 0 1 2026-05-02 05:07:25
Masalle 1 1 1 2026-04-29 21:26:41

Active hours (UTC)

Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.

Target profile

What this entity most often appears to kill in the selected window.

Victim entities

Corporation Alliance Events
3 Kings Trade Federation Intaki-Business Logistics Union 1

Victim hulls

Hull Events
Heron 1

Threat profile

What most often lands the final blow when this entity loses in the selected window.

Hostile entities

Corporation Alliance Events
Unknown corporation 2
DED 2
3 Kings Trade Federation Intaki-Business Logistics Union 1

Final-blow hulls

Hull Events
Attacker Pacifier Disparu Troop 2
Holding Moa 1
Holding Ferox 1
Heron 1