Kill Trends

Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.

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Mikote-2v

Appearances
5
Visible killmail appearances
Kills
3
60.0% of appearances
Losses
2
40.0% of appearances
Hot systems
2
Distinct systems in window
Newest visible event
2026-03-19 14:00:00
21d ago
Top hotspot
UER-TH
4 appearances

Pattern summary

The fastest operational read from the selected window.

Hotspot read: UER-TH is the strongest visible hotspot with 4 appearances (2 kills / 2 losses).
Prime activity: The strongest visible activity window starts around 13:00 UTC and stays active through roughly 15:59 UTC.
Target profile: Most common visible victim entity: King For Crazy (Test Alliance Please Ignore).
Threat profile: Most common visible final-blow threat: King For Crazy (Test Alliance Please Ignore).

Hot systems

Where this entity shows up most often in visible killmail activity.

System Appearances Kills Losses Newest event
UER-TH 4 2 2 2026-03-19 14:00:00
W2T-TR 1 1 0 2026-03-19 13:01:39

Active hours (UTC)

Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.

Target profile

What this entity most often appears to kill in the selected window.

Victim entities

Corporation Alliance Events
King For Crazy Test Alliance Please Ignore 2
Descendants of Shen Nong Fraternity. 1

Victim hulls

Hull Events
Loki 1
Exequror Navy Issue 1
Vagabond 1

Threat profile

What most often lands the final blow when this entity loses in the selected window.

Hostile entities

Corporation Alliance Events
King For Crazy Test Alliance Please Ignore 2

Final-blow hulls

Hull Events
Barghest 1
Muninn 1