Kill Trends

Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.

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Nathan Dovanna

Appearances
49
Visible killmail appearances
Kills
49
100.0% of appearances
Losses
0
0.0% of appearances
Hot systems
10
Distinct systems in window
Newest visible event
2026-04-03 20:54:04
6d ago
Top hotspot
OJ-CT4
29 appearances

Pattern summary

The fastest operational read from the selected window.

Hotspot read: OJ-CT4 is the strongest visible hotspot with 29 appearances (29 kills / 0 losses).
Prime activity: The strongest visible activity window starts around 21:00 UTC and stays active through roughly 23:59 UTC.
Target profile: Most common visible victim entity: Warrior. (Capys Holding).
Threat profile: No clear hostile trend yet in the selected window.

Hot systems

Where this entity shows up most often in visible killmail activity.

System Appearances Kills Losses Newest event
OJ-CT4 29 29 0 2026-03-23 21:38:35
V-3K7C 5 5 0 2026-04-02 00:58:57
85-B52 5 5 0 2026-03-20 16:05:55
AY9X-Q 3 3 0 2026-03-31 03:55:26
PE-SAM 2 2 0 2026-03-26 19:33:40
R-AG7W 1 1 0 2026-04-03 20:54:04
JPEZ-R 1 1 0 2026-03-30 17:22:27
XU7-CH 1 1 0 2026-03-30 15:59:36
TDP-T3 1 1 0 2026-03-28 04:04:36
B-GC1T 1 1 0 2026-03-16 01:25:53

Active hours (UTC)

Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.

Target profile

What this entity most often appears to kill in the selected window.

Victim entities

Corporation Alliance Events
Warrior. Capys Holding 9
Frozen LLC No Visual. 6
Tantrum Runners No Visual. 4
NO PANIC GROUP Fraternity. 3
Siberian Squad Siberian Squads 2
Safety Hazard Brotherhood of Spacers 2
Theoretical Mass Fraternity. 2
RED HOT Sector Siberian Squads 1
SpaceX Galactic Siberian Squads 1
Spectrum. Fraternity. 1

Victim hulls

Hull Events
Hurricane Fleet Issue 14
Orbital Skyhook 6
Mercenary Den 4
Vedmak 4
Metenox Moon Drill 3
Maelstrom 3
Scorpion 3
Phoenix Navy Issue 2
Hurricane 2
Avalanche 1

Threat profile

What most often lands the final blow when this entity loses in the selected window.

Hostile entities

No visible hostile-entity pattern yet.

Final-blow hulls

No visible hostile-hull pattern yet.