Kill Trends

Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.

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Appearances
29
Visible killmail appearances
Kills
27
93.1% of appearances
Losses
2
6.9% of appearances
Hot systems
11
Distinct systems in window
Newest visible event
2026-03-31 14:43:37
5d ago
Top hotspot
Otela
10 appearances

Pattern summary

The fastest operational read from the selected window.

Hotspot read: Otela is the strongest visible hotspot with 10 appearances (10 kills / 0 losses).
Prime activity: The strongest visible activity window starts around 13:00 UTC and stays active through roughly 15:59 UTC.
Target profile: Most common visible victim entity: Dusk dreadnought. (Dracarys.).
Threat profile: Most common visible final-blow threat: F1 Fighters (7.62).

Hot systems

Where this entity shows up most often in visible killmail activity.

System Appearances Kills Losses Newest event
Otela 10 10 0 2026-03-27 14:00:47
Raravoss 6 6 0 2026-03-29 14:43:24
Urhinichi 2 2 0 2026-03-31 13:17:00
Ahtila 2 0 2 2026-03-29 15:14:10
Vale 2 2 0 2026-03-29 13:08:54
Nani 2 2 0 2026-03-26 14:45:29
Krirald 1 1 0 2026-03-31 14:43:37
Otanuomi 1 1 0 2026-03-31 13:13:57
Skarkon 1 1 0 2026-03-26 13:35:39
319-3D 1 1 0 2026-03-25 02:39:28
Kaunokka 1 1 0 2026-03-08 08:41:54

Active hours (UTC)

Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.

Target profile

What this entity most often appears to kill in the selected window.

Victim entities

Corporation Alliance Events
Dusk dreadnought. Dracarys. 5
F1 Fighters 7.62 3
Williams Family Trust 7.62 3
Imperrors Children 7.62 3
Hijos de la Luna Death Legion of Capybaras 2
Ekipa Totalnych Pojebow 2
ghyg ghyg Corporation 2
Authorized Biomass Recycling 7.62 1
Chuangshi College ChuangShi Federation 1
ORK War Party 7.62 1

Victim hulls

Hull Events
Capsule 10
Magnate 4
Kronos 2
Eris 2
Ibis 2
Hecate 1
Paladin 1
Flycatcher 1
Sabre 1
Succubus 1

Threat profile

What most often lands the final blow when this entity loses in the selected window.

Hostile entities

Corporation Alliance Events
F1 Fighters 7.62 1
always blob 7.62 1

Final-blow hulls

Hull Events
Kronos 1
Eris 1