Kill Trends

Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.

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Arimen

Appearances
6
Visible killmail appearances
Kills
3
50.0% of appearances
Losses
3
50.0% of appearances
Hot systems
5
Distinct systems in window
Newest visible event
2026-03-30 04:22:27
12d ago
Top hotspot
Dal
2 appearances

Pattern summary

The fastest operational read from the selected window.

Hotspot read: Dal is the strongest visible hotspot with 2 appearances (1 kills / 1 losses).
Prime activity: The strongest visible activity window starts around 02:00 UTC and stays active through roughly 04:59 UTC.
Target profile: Most common visible victim entity: Order and Prosperity.
Threat profile: Most common visible final-blow threat: Rattini Tribe (Minmatar Fleet Alliance).

Hot systems

Where this entity shows up most often in visible killmail activity.

System Appearances Kills Losses Newest event
Dal 2 1 1 2026-03-27 02:38:01
Hofjaldgund 1 0 1 2026-03-30 04:22:27
Amarr 1 1 0 2026-03-30 02:38:43
Eytjangard 1 0 1 2026-03-29 22:17:31
Avenod 1 1 0 2026-03-27 12:46:46

Active hours (UTC)

Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.

Target profile

What this entity most often appears to kill in the selected window.

Victim entities

Corporation Alliance Events
Order and Prosperity 1
Minmatar Munitions Electus Matari 1
EVE University Ivy League 1

Victim hulls

Hull Events
Vigil Fleet Issue 1
Kestrel 1
Punisher 1

Threat profile

What most often lands the final blow when this entity loses in the selected window.

Hostile entities

Corporation Alliance Events
Rattini Tribe Minmatar Fleet Alliance 1
Genstar Reloaded 1
SoE Roughriders Electus Matari 1

Final-blow hulls

Hull Events
Thrasher Fleet Issue 1
Kikimora 1
Catalyst 1