Kill Trends

Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.

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BinL

Appearances
9
Visible killmail appearances
Kills
9
100.0% of appearances
Losses
0
0.0% of appearances
Hot systems
7
Distinct systems in window
Newest visible event
2026-03-30 12:39:35
7d ago
Top hotspot
J141032
2 appearances

Pattern summary

The fastest operational read from the selected window.

Hotspot read: J141032 is the strongest visible hotspot with 2 appearances (2 kills / 0 losses).
Prime activity: The strongest visible activity window starts around 12:00 UTC and stays active through roughly 14:59 UTC.
Target profile: Most common visible victim entity: Other Minds.
Threat profile: No clear hostile trend yet in the selected window.

Hot systems

Where this entity shows up most often in visible killmail activity.

System Appearances Kills Losses Newest event
J141032 2 2 0 2026-03-21 12:53:16
7JRA-G 2 2 0 2026-03-17 14:18:29
TCAG-3 1 1 0 2026-03-30 12:39:35
KVN-36 1 1 0 2026-03-28 12:41:50
C-N4OD 1 1 0 2026-03-25 14:23:26
9R4-EJ 1 1 0 2026-03-17 13:07:30
Sahtogas 1 1 0 2026-03-15 14:25:30

Active hours (UTC)

Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.

Target profile

What this entity most often appears to kill in the selected window.

Victim entities

Corporation Alliance Events
Other Minds 2
Sons of Zeus. The Initiative. 1
Beyond Frontier The Initiative. 1
ChuangShi Wings Freedom. 1
Silver Fog Dragon Ride Dragon Riders Legion 1
Vertex Armada The Initiative. 1
CAT ADMIN Super Miao 1
Endfield Industries Super Miao 1

Victim hulls

Hull Events
Golem 2
Osprey Navy Issue 1
Vargur 1
Kronos 1
Bhaalgorn 1
Omen 1
Armageddon 1
Apocalypse 1

Threat profile

What most often lands the final blow when this entity loses in the selected window.

Hostile entities

No visible hostile-entity pattern yet.

Final-blow hulls

No visible hostile-hull pattern yet.