Kill Trends

Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.

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91tanhua

Appearances
4
Visible killmail appearances
Kills
1
25.0% of appearances
Losses
3
75.0% of appearances
Hot systems
2
Distinct systems in window
Newest visible event
2026-03-31 12:54:26
8d ago
Top hotspot
MB-NKE
3 appearances

Pattern summary

The fastest operational read from the selected window.

Hotspot read: MB-NKE is the strongest visible hotspot with 3 appearances (1 kills / 2 losses).
Prime activity: The strongest visible activity window starts around 14:00 UTC and stays active through roughly 16:59 UTC.
Target profile: Most common visible victim entity: Good Ole Boys (Sigma Grindset).
Threat profile: Most common visible final-blow threat: Good Ole Boys (Sigma Grindset).

Hot systems

Where this entity shows up most often in visible killmail activity.

System Appearances Kills Losses Newest event
MB-NKE 3 1 2 2026-03-30 14:46:55
NJ4X-S 1 0 1 2026-03-31 12:54:26

Active hours (UTC)

Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.

Target profile

What this entity most often appears to kill in the selected window.

Victim entities

Corporation Alliance Events
Good Ole Boys Sigma Grindset 1

Victim hulls

Hull Events
Capsule 1

Threat profile

What most often lands the final blow when this entity loses in the selected window.

Hostile entities

Corporation Alliance Events
Good Ole Boys Sigma Grindset 1
Area 51-50 Project Gravy 1
New Eden Light Point College Fraternity. 1

Final-blow hulls

Hull Events
Exequror Navy Issue 2
Harbinger Navy Issue 1