Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.
The fastest operational read from the selected window.
Where this entity shows up most often in visible killmail activity.
| System | Appearances | Kills | Losses | Newest event |
|---|---|---|---|---|
| R-ARKN | 6 | 1 | 5 |
2026-03-25 14:29:08 16d ago
|
| DAYP-G | 4 | 2 | 2 |
2026-03-21 13:25:55 20d ago
|
| ERVK-P | 4 | 3 | 1 |
2026-03-15 15:36:02 26d ago
|
| UM-SCG | 3 | 3 | 0 |
2026-03-21 14:41:36 20d ago
|
| C-PEWN | 2 | 2 | 0 |
2026-03-31 13:55:58 10d ago
|
| FA-DMO | 2 | 0 | 2 |
2026-03-18 15:06:37 23d ago
|
| 1BWK-S | 1 | 1 | 0 |
2026-03-25 15:01:24 16d ago
|
| IG-ZAM | 1 | 1 | 0 |
2026-03-23 14:42:13 18d ago
|
Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.
What this entity most often appears to kill in the selected window.
| Corporation | Alliance | Events |
|---|---|---|
| Absolute Order XVIII | Absolute Will | 3 |
| Hole Sommeliers | X - Z E S T | 3 |
| Domain of Death | Invidia Gloriae Comes | 3 |
| Special law enforcement department | Fraternity. | 2 |
| Northern Dominion | No Visual. | 1 |
| Chi Gua | Fraternity. | 1 |
| Hull | Events |
|---|---|
| Templar II | 3 |
| Ishtar | 3 |
| Praxis | 2 |
| Capsule | 2 |
| Caracal Navy Issue | 1 |
| Osprey | 1 |
| Rifter | 1 |
What most often lands the final blow when this entity loses in the selected window.
| Corporation | Alliance | Events |
|---|---|---|
| Domain of Death | Invidia Gloriae Comes | 4 |
| Phoenix City | Fraternity. | 1 |
| Zhuque squad | Invidia Gloriae Comes | 1 |
| Fox of Resistance | Northern Coalition. | 1 |
| Cohortes Vigilum | Curatores Veritatis Alliance | 1 |
| Thunders Claw Fleet | Fraternity. | 1 |
| Special law enforcement department | Fraternity. | 1 |
| Hull | Events |
|---|---|
| Redeemer | 2 |
| Gila | 2 |
| Naglfar Fleet Issue | 1 |
| Leshak | 1 |
| Paladin | 1 |
| Machariel | 1 |
| Muninn | 1 |
| Stabber | 1 |