Kill Trends

Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.

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Poirt Duckle

Appearances
47
Visible killmail appearances
Kills
44
93.6% of appearances
Losses
3
6.4% of appearances
Hot systems
9
Distinct systems in window
Newest visible event
2026-04-27 12:53:14
20h ago
Top hotspot
Vard
13 appearances

Pattern summary

The fastest operational read from the selected window.

Hotspot read: Vard is the strongest visible hotspot with 13 appearances (12 kills / 1 losses).
Prime activity: The strongest visible activity window starts around 12:00 UTC and stays active through roughly 14:59 UTC.
Target profile: Most common visible victim entity: Chaos arbiter (Fraternity.).
Threat profile: Most common visible final-blow threat: Dirt 'n' Glitter (Local Is Primary).

Hot systems

Where this entity shows up most often in visible killmail activity.

System Appearances Kills Losses Newest event
Vard 13 12 1 2026-04-27 12:53:14
Amamake 10 10 0 2026-04-22 21:36:43
Eszur 7 7 0 2026-04-22 19:45:33
Eytjangard 7 7 0 2026-04-12 12:00:25
Dal 6 6 0 2026-04-27 12:50:41
Auga 1 1 0 2026-04-26 23:16:23
Ardar 1 0 1 2026-04-25 18:42:59
Siseide 1 1 0 2026-04-24 12:43:24
Aset 1 0 1 2026-04-10 19:06:43

Active hours (UTC)

Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.

Target profile

What this entity most often appears to kill in the selected window.

Victim entities

Corporation Alliance Events
Chaos arbiter Fraternity. 16
Serenity Moe University Fraternity Auxiliary 5
The Empyrean Order 4
Beyond Destruction 4
Primal Instinct Inc. The Initiative. 2
Cozy Mischief Sedition. 2
Beyond Knowledge Academy 2
Yamata No Orochi Yamete 1
The All-Seeing Eye Khimi Harar 1
State War Academy 1

Victim hulls

Hull Events
Caracal 8
Caracal Navy Issue 3
Capsule 3
Raven 3
Scythe 3
Osprey Navy Issue 2
Catalyst 2
Arbitrator 2
Thrasher Fleet Issue 1
Prophecy Navy Issue 1

Threat profile

What most often lands the final blow when this entity loses in the selected window.

Hostile entities

Corporation Alliance Events
Dirt 'n' Glitter Local Is Primary 1
Arquebus Co. The Ravens' Nest 1
Guns n' Glory Health Code Violation 1

Final-blow hulls

Hull Events
Orthrus 1
Hurricane 1
Stabber Fleet Issue 1