Kill Trends

Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.

Reset

Aaniin02

Appearances
11
Visible killmail appearances
Kills
4
36.4% of appearances
Losses
7
63.6% of appearances
Hot systems
4
Distinct systems in window
Newest visible event
2026-04-04 02:00:19
2d ago
Top hotspot
OY0-2T
5 appearances

Pattern summary

The fastest operational read from the selected window.

Hotspot read: OY0-2T is the strongest visible hotspot with 5 appearances (3 kills / 2 losses).
Prime activity: The strongest visible activity window starts around 13:00 UTC and stays active through roughly 15:59 UTC.
Target profile: Most common visible victim entity: Tactical Trauma Team (Dracarys.).
Threat profile: Most common visible final-blow threat: Tactical Trauma Team (Dracarys.).

Hot systems

Where this entity shows up most often in visible killmail activity.

System Appearances Kills Losses Newest event
OY0-2T 5 3 2 2026-03-29 14:28:22
TCAG-3 3 0 3 2026-03-26 04:38:09
LWX-93 2 0 2 2026-03-28 05:39:01
E2-RDQ 1 1 0 2026-04-04 02:00:19

Active hours (UTC)

Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.

Target profile

What this entity most often appears to kill in the selected window.

Victim entities

Corporation Alliance Events
Tactical Trauma Team Dracarys. 4

Victim hulls

Hull Events
Mobile Tractor Unit 2
Thunderchild 1
Machariel 1

Threat profile

What most often lands the final blow when this entity loses in the selected window.

Hostile entities

Corporation Alliance Events
Tactical Trauma Team Dracarys. 2
Unknown corporation 2
Regiment Of Naga Association OnlyFleets. 1
Silent Sojourner 1
Southern Cross Monopoly Flying Dangerous 1

Final-blow hulls

Hull Events
Thunderchild 1
Orthrus 1
Proteus 1
Corpus Pope 1
Corpus Patriarch 1
Machariel 1
Cynabal 1