Kill Trends

Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.

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Smawolf2

Appearances
35
Visible killmail appearances
Kills
31
88.6% of appearances
Losses
4
11.4% of appearances
Hot systems
9
Distinct systems in window
Newest visible event
2026-03-19 05:42:03
18d ago
Top hotspot
Otsasai
14 appearances

Pattern summary

The fastest operational read from the selected window.

Hotspot read: Otsasai is the strongest visible hotspot with 14 appearances (14 kills / 0 losses).
Prime activity: The strongest visible activity window starts around 13:00 UTC and stays active through roughly 15:59 UTC.
Target profile: Most common visible victim entity: Sunset Red Activity Club (Insidious.).
Threat profile: Most common visible final-blow threat: Archangels.

Hot systems

Where this entity shows up most often in visible killmail activity.

System Appearances Kills Losses Newest event
Otsasai 14 14 0 2026-03-17 13:42:35
T6GY-Y 7 7 0 2026-03-16 13:08:13
7L9-ZC 4 4 0 2026-03-16 14:13:09
77S8-E 3 2 1 2026-03-19 05:32:00
SLVP-D 2 2 0 2026-03-19 05:42:03
KZ9T-C 2 0 2 2026-03-18 23:54:29
GM-50Y 1 1 0 2026-03-15 14:17:42
X-EHHD 1 1 0 2026-03-15 13:53:41
EMIG-F 1 0 1 2026-03-15 11:38:31

Active hours (UTC)

Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.

Target profile

What this entity most often appears to kill in the selected window.

Victim entities

Corporation Alliance Events
Sunset Red Activity Club Insidious. 4
Stardust-Guardian Fraternity. 4
Savagerie Wildlife 3
Biomass Transit Seven Four Five 3
NO PANIC GROUP Fraternity. 2
Ros Shovel Corporation Siberian Squads 1
Nova Prospect Enterprises Missile Militia 1
NullSsay Fraternity. 1
German Project Fraternity. 1
Vertex Armada The Initiative. 1

Victim hulls

Hull Events
Capsule 5
Exequror 3
Retribution 2
Malediction 2
Vigil 2
Vedmak 1
Pontifex 1
Bifrost 1
Hurricane 1
Myrmidon 1

Threat profile

What most often lands the final blow when this entity loses in the selected window.

Hostile entities

Corporation Alliance Events
Archangels 2
Savagerie Wildlife 1
Rookie Crewkie 1

Final-blow hulls

Hull Events
Vedmak 2
Angel Dreadnought 2