Kill Trends

Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.

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Ninja Bozo 02

Appearances
77
Visible killmail appearances
Kills
77
100.0% of appearances
Losses
0
0.0% of appearances
Hot systems
10
Distinct systems in window
Newest visible event
2026-04-04 23:53:32
6d ago
Top hotspot
Vale
43 appearances

Pattern summary

The fastest operational read from the selected window.

Hotspot read: Vale is the strongest visible hotspot with 43 appearances (43 kills / 0 losses).
Prime activity: The strongest visible activity window starts around 20:00 UTC and stays active through roughly 22:59 UTC.
Target profile: Most common visible victim entity: Primal Instinct Inc. (The Initiative.).
Threat profile: No clear hostile trend yet in the selected window.

Hot systems

Where this entity shows up most often in visible killmail activity.

System Appearances Kills Losses Newest event
Vale 43 43 0 2026-04-04 23:53:32
Senda 7 7 0 2026-03-14 03:57:09
Komo 6 6 0 2026-03-22 01:38:41
Ahtila 6 6 0 2026-03-14 03:43:02
Ichoriya 4 4 0 2026-03-24 21:43:28
Otela 4 4 0 2026-03-22 01:04:54
Sakenta 3 3 0 2026-03-21 09:14:36
Kaunokka 2 2 0 2026-03-24 21:36:46
Ignebaener 1 1 0 2026-03-23 03:39:20
Wirashoda 1 1 0 2026-03-13 06:57:33

Active hours (UTC)

Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.

Target profile

What this entity most often appears to kill in the selected window.

Victim entities

Corporation Alliance Events
Primal Instinct Inc. The Initiative. 29
ISEEU Corporation Observatory Great Bear 14
lnput Broadcast Brotherhood Death Legion of Capybaras 11
Texas of Requiem Texas. 10
Mortis Angelus The morgue. 4
Totality Squad Vyraj. 1
Hard Knocks Inc. Hard Knocks Citizens 1
Hispanic Revolution Death Legion of Capybaras 1
Kybernauts Kybernauts Clade 1
Chroma Corp Prismatic Legion 1

Victim hulls

Hull Events
Raven 17
Crusader 11
Taranis 8
Basilisk 5
Apocalypse 5
Mobile Small Warp Disruptor II 4
Claw 4
Raptor 3
Capsule 3
Drake 2

Threat profile

What most often lands the final blow when this entity loses in the selected window.

Hostile entities

No visible hostile-entity pattern yet.

Final-blow hulls

No visible hostile-hull pattern yet.