Kill Trends

Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.

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shaoshi1

Appearances
8
Visible killmail appearances
Kills
3
37.5% of appearances
Losses
5
62.5% of appearances
Hot systems
3
Distinct systems in window
Newest visible event
2026-04-04 15:59:56
5d ago
Top hotspot
O4T-Z5
4 appearances

Pattern summary

The fastest operational read from the selected window.

Hotspot read: O4T-Z5 is the strongest visible hotspot with 4 appearances (1 kills / 3 losses).
Prime activity: The strongest visible activity window starts around 15:00 UTC and stays active through roughly 17:59 UTC.
Target profile: Most common visible victim entity: Special law enforcement department (Fraternity.).
Threat profile: Most common visible final-blow threat: Malakim Zealots.

Hot systems

Where this entity shows up most often in visible killmail activity.

System Appearances Kills Losses Newest event
O4T-Z5 4 1 3 2026-03-31 03:17:32
KW-OAM 3 2 1 2026-04-04 15:59:56
4X0-8B 1 0 1 2026-03-30 05:21:28

Active hours (UTC)

Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.

Target profile

What this entity most often appears to kill in the selected window.

Victim entities

Corporation Alliance Events
Special law enforcement department Fraternity. 2
NOT HALF BAD Dracarys. 1

Victim hulls

Hull Events
Capsule 1
Moa 1
Slasher 1

Threat profile

What most often lands the final blow when this entity loses in the selected window.

Hostile entities

Corporation Alliance Events
Malakim Zealots 2
Special law enforcement department Fraternity. 1
Center For Kids Who Can't Fly Good Zoo Landers 1
Cosmic-Wanderers The Initiative. 1

Final-blow hulls

Hull Events
Khizriel 2
Orthrus 1
Brutix Navy Issue 1
Moa 1