Kill Trends

Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.

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MaxIsk

Appearances
7
Visible killmail appearances
Kills
1
14.3% of appearances
Losses
6
85.7% of appearances
Hot systems
5
Distinct systems in window
Newest visible event
2026-04-04 20:58:06
5d ago
Top hotspot
AD132
2 appearances

Pattern summary

The fastest operational read from the selected window.

Hotspot read: AD132 is the strongest visible hotspot with 2 appearances (0 kills / 2 losses).
Prime activity: The strongest visible activity window starts around 00:00 UTC and stays active through roughly 02:59 UTC.
Target profile: Most common visible victim entity: Hollow United Garuda (Fraternity.).
Threat profile: Most common visible final-blow threat: Navka Overminds.

Hot systems

Where this entity shows up most often in visible killmail activity.

System Appearances Kills Losses Newest event
AD132 2 0 2 2026-04-04 20:58:06
PX-IHN 2 0 2 2026-03-21 00:16:18
B-R5RB 1 0 1 2026-04-04 17:32:27
AD177 1 0 1 2026-04-03 02:26:56
6-AOLS 1 1 0 2026-03-23 02:15:54

Active hours (UTC)

Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.

Target profile

What this entity most often appears to kill in the selected window.

Victim entities

Corporation Alliance Events
Hollow United Garuda Fraternity. 1

Victim hulls

Hull Events
Mobile Tractor Unit 1

Threat profile

What most often lands the final blow when this entity loses in the selected window.

Hostile entities

Corporation Alliance Events
Navka Overminds 2
Wicked Desolation Rote Works 2
Unknown corporation 1
Inner Legacy Out of the Blue. 1

Final-blow hulls

Hull Events
Proteus 2
Zirnitra 1
Blastgrip Tessera 1
Blastneedle Tessella 1
Unstable Abyssal Depths 1