Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.
The fastest operational read from the selected window.
Where this entity shows up most often in visible killmail activity.
| System | Appearances | Kills | Losses | Newest event |
|---|---|---|---|---|
| Tama | 2 | 0 | 2 |
2026-04-19 10:20:17 15d ago
|
| IMK-K1 | 2 | 0 | 2 |
2026-04-11 03:15:22 23d ago
|
| Rohamaa | 1 | 0 | 1 |
2026-04-26 11:57:15 8d ago
|
| Jita | 1 | 0 | 1 |
2026-04-21 10:13:03 13d ago
|
| Ikoskio | 1 | 0 | 1 |
2026-04-20 11:43:37 14d ago
|
Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.
What this entity most often appears to kill in the selected window.
What most often lands the final blow when this entity loses in the selected window.
| Corporation | Alliance | Events |
|---|---|---|
| Orbital Watch | Fraternity. | 2 |
| Victory or Whatever | Nourv Gate Security Commission | 2 |
| Caldari Navy | — | 1 |
| United Caldari Navy | United Caldari Space Command. | 1 |
| Fast Rabbits at Play | People's Liberation Alliance | 1 |
| Hull | Events |
|---|---|
| Vedmak | 2 |
| Vigilant | 2 |
| Jackdaw | 1 |
| Osprey Navy Issue | 1 |
| Caldari Navy Vice Admiral | 1 |