Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.
The fastest operational read from the selected window.
Where this entity shows up most often in visible killmail activity.
| System | Appearances | Kills | Losses | Newest event |
|---|---|---|---|---|
| Traun | 2 | 0 | 2 |
2026-04-04 09:24:47 2d ago
|
| AD006 | 2 | 0 | 2 |
2026-03-29 05:29:52 8d ago
|
| AD154 | 2 | 0 | 2 |
2026-03-24 15:23:04 13d ago
|
| AD031 | 2 | 0 | 2 |
2026-03-16 16:22:50 21d ago
|
| AD094 | 2 | 0 | 2 |
2026-03-14 10:14:24 23d ago
|
| Barkrik | 1 | 0 | 1 |
2026-03-17 13:27:44 20d ago
|
Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.
What this entity most often appears to kill in the selected window.
What most often lands the final blow when this entity loses in the selected window.
| Corporation | Alliance | Events |
|---|---|---|
| Unknown corporation | — | 5 |
| True Power | — | 2 |
| Vigilant Tyrannos | — | 2 |
| School of Applied Knowledge | — | 1 |
| DED | — | 1 |
| Hull | Events |
|---|---|
| Unstable Abyssal Depths | 3 |
| Devoted Hunter | 2 |
| Drifter Vanguard Battleship | 2 |
| Burner Vengeance | 1 |
| Burner Hawk | 1 |
| Inferno Heavy Assault Missile | 1 |
| Vexor Navy Issue | 1 |