Kill Trends

Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.

Reset

Evitality

Appearances
8
Visible killmail appearances
Kills
1
12.5% of appearances
Losses
7
87.5% of appearances
Hot systems
4
Distinct systems in window
Newest visible event
2026-04-28 11:45:47
12h ago
Top hotspot
YMJG-4
3 appearances

Pattern summary

The fastest operational read from the selected window.

Hotspot read: YMJG-4 is the strongest visible hotspot with 3 appearances (0 kills / 3 losses).
Prime activity: The strongest visible activity window starts around 03:00 UTC and stays active through roughly 05:59 UTC.
Target profile: Most common visible victim entity: Foredawn Business Corporation (Fraternity.).
Threat profile: Most common visible final-blow threat: Universal Fleet Operations.

Hot systems

Where this entity shows up most often in visible killmail activity.

System Appearances Kills Losses Newest event
YMJG-4 3 0 3 2026-04-28 11:45:47
4-HWWF 2 0 2 2026-04-26 03:54:50
I6-SYN 2 0 2 2026-04-25 03:47:53
8TPX-N 1 1 0 2026-04-25 16:18:26

Active hours (UTC)

Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.

Target profile

What this entity most often appears to kill in the selected window.

Victim entities

Corporation Alliance Events
Foredawn Business Corporation Fraternity. 1

Victim hulls

Hull Events
Erebus 1

Threat profile

What most often lands the final blow when this entity loses in the selected window.

Hostile entities

Corporation Alliance Events
Universal Fleet Operations 2
Chaos arbiter Fraternity. 1
Snow Moon City Fraternity. 1
Zap Blap Mining Co. Blades of Grass 1
Special law enforcement department Fraternity. 1
YeLuo-XingHai Fraternity. 1

Final-blow hulls

Hull Events
Hecate 2
Hurricane 1
Maelstrom 1
Aeon 1
Retribution 1
Vigil 1