Kill Trends

Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.

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necrotheus

Appearances
8
Visible killmail appearances
Kills
3
37.5% of appearances
Losses
5
62.5% of appearances
Hot systems
3
Distinct systems in window
Newest visible event
2026-04-28 01:50:14
4h ago
Top hotspot
3-FKCZ
5 appearances

Pattern summary

The fastest operational read from the selected window.

Hotspot read: 3-FKCZ is the strongest visible hotspot with 5 appearances (3 kills / 2 losses).
Prime activity: The strongest visible activity window starts around 00:00 UTC and stays active through roughly 02:59 UTC.
Target profile: Most common visible victim entity: Lisnave (Solyaris Chtonium).
Threat profile: Most common visible final-blow threat: Bare Minimum Bandits (I Showed You My Probes... Please Respond...).

Hot systems

Where this entity shows up most often in visible killmail activity.

System Appearances Kills Losses Newest event
3-FKCZ 5 3 2 2026-04-28 00:16:48
I1Y-IU 2 0 2 2026-04-20 04:09:01
YOP-0T 1 0 1 2026-04-28 01:50:14

Active hours (UTC)

Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.

Target profile

What this entity most often appears to kill in the selected window.

Victim entities

Corporation Alliance Events
Lisnave Solyaris Chtonium 1
Siberian Squad Siberian Squads 1
Meta Zero Meta Reloaded 1

Victim hulls

Hull Events
Flycatcher 2
Crow 1

Threat profile

What most often lands the final blow when this entity loses in the selected window.

Hostile entities

Corporation Alliance Events
Bare Minimum Bandits I Showed You My Probes... Please Respond... 2
Strategically Bad Goonswarm Federation 1
SpaceX Galactic Siberian Squads 1
Special law enforcement department Fraternity. 1

Final-blow hulls

Hull Events
Vedmak 2
Jackdaw 1
Svipul 1
Retribution 1