Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.
The fastest operational read from the selected window.
Where this entity shows up most often in visible killmail activity.
| System | Appearances | Kills | Losses | Newest event |
|---|---|---|---|---|
| Abha | 7 | 5 | 2 |
2026-04-01 13:29:06 6d ago
|
| J143704 | 2 | 2 | 0 |
2026-03-16 19:16:10 21d ago
|
| Mahnagh | 2 | 0 | 2 |
2026-03-14 03:53:16 24d ago
|
| Uhtafal | 1 | 1 | 0 |
2026-03-31 16:50:55 6d ago
|
| Iosantin | 1 | 1 | 0 |
2026-03-25 21:49:06 12d ago
|
| J105102 | 1 | 0 | 1 |
2026-03-23 20:47:28 14d ago
|
Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.
What this entity most often appears to kill in the selected window.
| Corporation | Alliance | Events |
|---|---|---|
| Xelrak Institute | — | 2 |
| WE ARE ZERGS | ZERG REBORN | 1 |
| ChenDuWuyanzu | Terminally Inept Traders and Scanners | 1 |
| Federal Navy Academy | — | 1 |
| Tribal Liberation Force | — | 1 |
| Delphia Trust | — | 1 |
| Oggun | — | 1 |
| Scan Stakan | HOLD MY PROBS | 1 |
| Hull | Events |
|---|---|
| Mobile Tractor Unit | 3 |
| Stormbringer | 1 |
| Venture | 1 |
| Tengu | 1 |
| Skiff | 1 |
| Buzzard | 1 |
| Amarr Shuttle | 1 |
What most often lands the final blow when this entity loses in the selected window.
| Corporation | Alliance | Events |
|---|---|---|
| Executive Innovations | Desolate. | 3 |
| Unknown corporation | — | 1 |
| Nomad Space Kingdom | Mostly Nomads | 1 |
| Hull | Events |
|---|---|
| Secure Lab | 1 |
| Loki | 1 |
| Proteus | 1 |
| Legion | 1 |
| Curse | 1 |