Kill Trends

Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.

Reset

CottonCandyComet

Appearances
11
Visible killmail appearances
Kills
11
100.0% of appearances
Losses
0
0.0% of appearances
Hot systems
8
Distinct systems in window
Newest visible event
2026-04-06 20:03:46
1d ago
Top hotspot
J225046
2 appearances

Pattern summary

The fastest operational read from the selected window.

Hotspot read: J225046 is the strongest visible hotspot with 2 appearances (2 kills / 0 losses).
Prime activity: The strongest visible activity window starts around 18:00 UTC and stays active through roughly 20:59 UTC.
Target profile: Most common visible victim entity: Gas Huffer's Union (Immortal Clone Union).
Threat profile: No clear hostile trend yet in the selected window.

Hot systems

Where this entity shows up most often in visible killmail activity.

System Appearances Kills Losses Newest event
J225046 2 2 0 2026-03-29 18:50:18
J144004 2 2 0 2026-03-28 18:45:36
J113250 2 2 0 2026-03-28 17:05:00
J112129 1 1 0 2026-04-06 20:03:46
J134951 1 1 0 2026-04-02 00:02:20
Assez 1 1 0 2026-03-26 19:36:19
Ansasos 1 1 0 2026-03-23 17:17:10
Bordan 1 1 0 2026-03-16 12:57:48

Active hours (UTC)

Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.

Target profile

What this entity most often appears to kill in the selected window.

Victim entities

Corporation Alliance Events
Gas Huffer's Union Immortal Clone Union 2
Science and Trade Institute 2
State War Academy 2
Big Yoshi Energy Inc. 1
HIGH SEC MINING CORP Main Stage Strip Miners Excavation and Exploration 1
Kenshin Industries. Kenshin Shogunate. 1
ROID LOVERS 1
Center for Advanced Studies 1

Victim hulls

Hull Events
Capsule 3
Vedmak 1
Venture 1
Magnate 1
Orca 1
Drake 1
Buzzard 1
Anathema 1
Helios 1

Threat profile

What most often lands the final blow when this entity loses in the selected window.

Hostile entities

No visible hostile-entity pattern yet.

Final-blow hulls

No visible hostile-hull pattern yet.