Kill Trends

Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.

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Potential Threats

Appearances
15
Visible killmail appearances
Kills
10
66.7% of appearances
Losses
5
33.3% of appearances
Hot systems
3
Distinct systems in window
Newest visible event
2026-03-28 09:03:14
11d ago
Top hotspot
47L-J4
12 appearances

Pattern summary

The fastest operational read from the selected window.

Hotspot read: 47L-J4 is the strongest visible hotspot with 12 appearances (7 kills / 5 losses).
Prime activity: The strongest visible activity window starts around 18:00 UTC and stays active through roughly 20:59 UTC.
Target profile: Most common visible victim entity: NO PANIC GROUP (Fraternity.).
Threat profile: Most common visible final-blow threat: Arknights. (Fraternity.).

Hot systems

Where this entity shows up most often in visible killmail activity.

System Appearances Kills Losses Newest event
47L-J4 12 7 5 2026-03-27 19:06:16
S-NJBB 2 2 0 2026-03-28 09:03:14
A8A-JN 1 1 0 2026-03-16 12:29:36

Active hours (UTC)

Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.

Target profile

What this entity most often appears to kill in the selected window.

Victim entities

Corporation Alliance Events
NO PANIC GROUP Fraternity. 4
Starry Armada Fraternity. 2
Chaos arbiter Fraternity. 1
InFlames. Fraternity. 1
Serenity Moe University Fraternity Auxiliary 1
Jade Cloud Corporation Fraternity. 1

Victim hulls

Hull Events
Ishtar 3
Capsule 3
Thunderchild 2
Rorqual 1
Hulk 1

Threat profile

What most often lands the final blow when this entity loses in the selected window.

Hostile entities

Corporation Alliance Events
Arknights. Fraternity. 2
Dragonborn of New Eden Fraternity. 1
InFlames. Fraternity. 1
Descendants of Shen Nong Fraternity. 1

Final-blow hulls

Hull Events
Marshal 2
Redeemer 1
Ishtar 1
Arazu 1