Kill Trends

Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.

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Haiden Einay 6

Appearances
8
Visible killmail appearances
Kills
6
75.0% of appearances
Losses
2
25.0% of appearances
Hot systems
5
Distinct systems in window
Newest visible event
2026-04-09 21:02:32
15h ago
Top hotspot
Urhinichi
3 appearances

Pattern summary

The fastest operational read from the selected window.

Hotspot read: Urhinichi is the strongest visible hotspot with 3 appearances (3 kills / 0 losses).
Prime activity: The strongest visible activity window starts around 20:00 UTC and stays active through roughly 22:59 UTC.
Target profile: Most common visible victim entity: Real Monkey Trading Corp (7.62).
Threat profile: Most common visible final-blow threat: Unknown corporation.

Hot systems

Where this entity shows up most often in visible killmail activity.

System Appearances Kills Losses Newest event
Urhinichi 3 3 0 2026-04-06 20:57:47
Arvasaras 2 2 0 2026-04-06 23:37:37
Tunudan 1 1 0 2026-04-09 21:02:32
ATQ-QS 1 0 1 2026-03-26 07:22:19
Serpentis Prime 1 0 1 2026-03-19 22:42:40

Active hours (UTC)

Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.

Target profile

What this entity most often appears to kill in the selected window.

Victim entities

Corporation Alliance Events
Real Monkey Trading Corp 7.62 3
Manfios 1
Totality Squad Vyraj. 1
Abyssal Construction and Extraction Vyraj. 1

Victim hulls

Hull Events
Loki 2
Tengu 1
Sabre 1
Vexor Navy Issue 1
Caracal 1

Threat profile

What most often lands the final blow when this entity loses in the selected window.

Hostile entities

Corporation Alliance Events
Unknown corporation 1
Hammerwerke 1

Final-blow hulls

Hull Events
Hecate 1
Tower Sentry Serpentis III 1