Kill Trends

Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.

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Section Operative I

Appearances
326
Visible killmail appearances
Kills
326
100.0% of appearances
Losses
0
0.0% of appearances
Hot systems
7
Distinct systems in window
Newest visible event
2026-04-05 04:10:55
1d ago
Top hotspot
MQ-NPY
160 appearances

Pattern summary

The fastest operational read from the selected window.

Hotspot read: MQ-NPY is the strongest visible hotspot with 160 appearances (160 kills / 0 losses).
Prime activity: The strongest visible activity window starts around 01:00 UTC and stays active through roughly 03:59 UTC.
Target profile: Most common visible victim entity: The Graduates (The Initiative.).
Threat profile: No clear hostile trend yet in the selected window.

Hot systems

Where this entity shows up most often in visible killmail activity.

System Appearances Kills Losses Newest event
MQ-NPY 160 160 0 2026-03-28 01:58:49
YMJG-4 99 99 0 2026-03-09 20:39:52
RD-G2R 50 50 0 2026-04-05 04:10:55
BWF-ZZ 10 10 0 2026-03-15 17:05:50
2CG-5V 3 3 0 2026-03-28 03:42:10
B3QP-K 3 3 0 2026-03-09 12:04:26
Atioth 1 1 0 2026-03-31 13:44:32

Active hours (UTC)

Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.

Target profile

What this entity most often appears to kill in the selected window.

Victim entities

Corporation Alliance Events
The Graduates The Initiative. 18
A Blessed Bean The Initiative. 17
Infinite Point The Initiative. 12
4S Corporation The Initiative. 12
Deaths Consortium The Initiative. 11
Worthless Carebears The Initiative. 10
Primal Instinct Inc. The Initiative. 9
Cool Beans Inc. The Initiative. 9
Aegis Victorium The Initiative. 8
GeoCorp. The Initiative. 8

Victim hulls

Hull Events
Zealot 123
Hurricane 72
Ferox 27
Capsule 12
Scythe 10
Flycatcher 7
Deimos 7
Svipul 6
Armageddon 6
Monitor 3

Threat profile

What most often lands the final blow when this entity loses in the selected window.

Hostile entities

No visible hostile-entity pattern yet.

Final-blow hulls

No visible hostile-hull pattern yet.