Kill Trends

Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.

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GuanDai

Appearances
70
Visible killmail appearances
Kills
70
100.0% of appearances
Losses
0
0.0% of appearances
Hot systems
9
Distinct systems in window
Newest visible event
2026-04-05 05:41:45
2d ago
Top hotspot
Auga
26 appearances

Pattern summary

The fastest operational read from the selected window.

Hotspot read: Auga is the strongest visible hotspot with 26 appearances (26 kills / 0 losses).
Prime activity: The strongest visible activity window starts around 04:00 UTC and stays active through roughly 06:59 UTC.
Target profile: Most common visible victim entity: Spaghetti Militia.
Threat profile: No clear hostile trend yet in the selected window.

Hot systems

Where this entity shows up most often in visible killmail activity.

System Appearances Kills Losses Newest event
Auga 26 26 0 2026-04-05 05:03:23
Amamake 11 11 0 2026-04-01 13:46:27
Siseide 11 11 0 2026-04-01 05:57:41
Vard 10 10 0 2026-03-31 12:36:37
Lantorn 5 5 0 2026-03-31 13:49:34
Floseswin 3 3 0 2026-03-26 12:51:35
Osoggur 2 2 0 2026-04-05 05:41:45
Eszur 1 1 0 2026-03-30 12:12:04
Dal 1 1 0 2026-03-29 11:41:36

Active hours (UTC)

Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.

Target profile

What this entity most often appears to kill in the selected window.

Victim entities

Corporation Alliance Events
Spaghetti Militia 11
Rattini Tribe Minmatar Fleet Alliance 10
True Horde 7
T.R.I.A.D Ushra'Khan 5
Minmatar Fleet Academy Minmatar Fleet Alliance 4
The Dark Tribe Minmatar Fleet Alliance 3
24th Imperial Crusade 2
Tribal Liberation Force 2
Direct Action. 2
Republic Military School 2

Victim hulls

Hull Events
Augoror 11
Punisher 9
Cyclone Fleet Issue 8
Basilisk 3
Capsule 3
Bifrost 2
Raven Navy Issue 2
Caracal Navy Issue 2
Thrasher 2
Prophecy 2

Threat profile

What most often lands the final blow when this entity loses in the selected window.

Hostile entities

No visible hostile-entity pattern yet.

Final-blow hulls

No visible hostile-hull pattern yet.