Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.
The fastest operational read from the selected window.
Where this entity shows up most often in visible killmail activity.
| System | Appearances | Kills | Losses | Newest event |
|---|---|---|---|---|
| Vale | 8 | 8 | 0 |
2026-03-15 16:39:39 24d ago
|
| Archee | 4 | 4 | 0 |
2026-03-23 22:17:59 15d ago
|
| Ichoriya | 3 | 1 | 2 |
2026-03-16 17:37:00 23d ago
|
| Kino | 3 | 1 | 2 |
2026-03-12 16:23:46 27d ago
|
| Skarkon | 2 | 1 | 1 |
2026-03-25 19:57:23 13d ago
|
| Tunudan | 2 | 2 | 0 |
2026-03-25 18:11:42 14d ago
|
| Nalvula | 2 | 2 | 0 |
2026-03-22 15:40:44 17d ago
|
| Nani | 2 | 2 | 0 |
2026-03-14 14:54:47 25d ago
|
| Wirashoda | 1 | 0 | 1 |
2026-03-16 15:26:52 23d ago
|
Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.
What this entity most often appears to kill in the selected window.
| Corporation | Alliance | Events |
|---|---|---|
| ISEEU Corporation | Observatory Great Bear | 12 |
| State Peace Corporation | — | 4 |
| Texas of Requiem | Texas. | 2 |
| ChuangShi | Wings Freedom. | 2 |
| The Monsters Inc | It's a Skill Issue | 1 |
| Hull | Events |
|---|---|
| Eris | 4 |
| Loki | 3 |
| Apocalypse | 3 |
| Tempest | 3 |
| Raven Navy Issue | 2 |
| Stork | 1 |
| Tengu | 1 |
| Flycatcher | 1 |
| Stabber Fleet Issue | 1 |
| Wolf | 1 |
What most often lands the final blow when this entity loses in the selected window.
| Corporation | Alliance | Events |
|---|---|---|
| ISEEU Corporation | Observatory Great Bear | 5 |
| F1 Fighters | 7.62 | 1 |
| Hull | Events |
|---|---|
| Raven | 3 |
| Barghest | 2 |
| Nightmare | 1 |