Kill Trends

Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.

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Banshee of Mourning

Appearances
272
Visible killmail appearances
Kills
266
97.8% of appearances
Losses
6
2.2% of appearances
Hot systems
33
Distinct systems in window
Newest visible event
2026-04-04 06:43:08
2d ago
Top hotspot
M5-CGW
149 appearances

Pattern summary

The fastest operational read from the selected window.

Hotspot read: M5-CGW is the strongest visible hotspot with 149 appearances (149 kills / 0 losses).
Prime activity: The strongest visible activity window starts around 12:00 UTC and stays active through roughly 14:59 UTC.
Target profile: Most common visible victim entity: Deadly Dozen Mans (Can i bring my Drake...).
Threat profile: Most common visible final-blow threat: Special law enforcement department (Fraternity.).

Hot systems

Where this entity shows up most often in visible killmail activity.

System Appearances Kills Losses Newest event
M5-CGW 149 149 0 2026-03-22 13:46:47
Raravoss 21 21 0 2026-03-29 14:38:01
Ignebaener 15 15 0 2026-03-29 14:18:25
Otela 12 12 0 2026-03-24 16:21:42
YA0-XJ 6 6 0 2026-03-31 13:07:27
Urhinichi 6 6 0 2026-03-29 13:42:58
6Q-R50 5 5 0 2026-04-04 06:35:05
1-SMEB 4 4 0 2026-04-04 06:43:08
1DH-SX 4 4 0 2026-03-31 18:35:03
A4L-A2 4 4 0 2026-03-31 12:34:25
UJY-HE 4 4 0 2026-03-31 12:31:25
Arvasaras 4 4 0 2026-03-24 15:31:05

Active hours (UTC)

Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.

Target profile

What this entity most often appears to kill in the selected window.

Victim entities

Corporation Alliance Events
Deadly Dozen Mans Can i bring my Drake... 25
BLOBinA Can i bring my Drake... 18
Advanced Tear Harvesting V 7.62 15
Astral Projection Inc. Can i bring my Drake... 14
F1 Fighters 7.62 11
Q-Zar Can i bring my Drake... 9
Lobster Express 7.62 8
Sons Of Mother's Friend Can i bring my Drake... 6
Sunset Red Activity Club Insidious. 6
Siberian Squad Siberian Squads 6

Victim hulls

Hull Events
Hurricane 44
Apocalypse Navy Issue 32
Capsule 27
Eris 13
Flycatcher 9
Oneiros 7
Apocalypse 7
Rapier 6
Damnation 5
Stork 4

Threat profile

What most often lands the final blow when this entity loses in the selected window.

Hostile entities

Corporation Alliance Events
Special law enforcement department Fraternity. 2
Unknown corporation 1
Union of independent miners and industrials WarDogs League 1
F1 Fighters 7.62 1
Authorized Biomass Recycling 7.62 1

Final-blow hulls

Hull Events
Marshal 1
Burner Talos 1
Vargur 1
Kronos 1
Redeemer 1
Rapier 1