Kill Trends

Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.

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AsskickMcStompNuts

Appearances
7
Visible killmail appearances
Kills
2
28.6% of appearances
Losses
5
71.4% of appearances
Hot systems
4
Distinct systems in window
Newest visible event
2026-03-31 05:12:21
7d ago
Top hotspot
K-6K16
2 appearances

Pattern summary

The fastest operational read from the selected window.

Hotspot read: K-6K16 is the strongest visible hotspot with 2 appearances (0 kills / 2 losses).
Prime activity: The strongest visible activity window starts around 05:00 UTC and stays active through roughly 07:59 UTC.
Target profile: Most common visible victim entity: Section XIII (OnlyFleets.).
Threat profile: Most common visible final-blow threat: xDECOYx (DECOY).

Hot systems

Where this entity shows up most often in visible killmail activity.

System Appearances Kills Losses Newest event
K-6K16 2 0 2 2026-03-31 05:12:21
D-3GIQ 2 0 2 2026-03-23 02:44:51
Q2-N6W 2 2 0 2026-03-22 17:44:19
C6Y-ZF 1 0 1 2026-03-29 21:45:46

Active hours (UTC)

Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.

Target profile

What this entity most often appears to kill in the selected window.

Victim entities

Corporation Alliance Events
Section XIII OnlyFleets. 2

Victim hulls

Hull Events
Hurricane 1
Capsule 1

Threat profile

What most often lands the final blow when this entity loses in the selected window.

Hostile entities

Corporation Alliance Events
xDECOYx DECOY 3
EndlessRain Naval Defence Alliance 1
Black.King.Bar ChuangShi Federation 1

Final-blow hulls

Hull Events
Vedmak 1
Flycatcher 1
Machariel 1
Muninn 1
Bellicose 1