Kill Trends

Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.

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somakr6

Appearances
8
Visible killmail appearances
Kills
7
87.5% of appearances
Losses
1
12.5% of appearances
Hot systems
3
Distinct systems in window
Newest visible event
2026-03-21 14:05:44
16d ago
Top hotspot
UEJX-G
4 appearances

Pattern summary

The fastest operational read from the selected window.

Hotspot read: UEJX-G is the strongest visible hotspot with 4 appearances (3 kills / 1 losses).
Prime activity: The strongest visible activity window starts around 14:00 UTC and stays active through roughly 16:59 UTC.
Target profile: Most common visible victim entity: SUNDERING (Goonswarm Federation).
Threat profile: Most common visible final-blow threat: Darkmoon Military Industrial Complex (Goonswarm Federation).

Hot systems

Where this entity shows up most often in visible killmail activity.

System Appearances Kills Losses Newest event
UEJX-G 4 3 1 2026-03-21 14:05:44
U-TJ7Y 2 2 0 2026-03-21 00:38:54
A4L-A2 2 2 0 2026-03-14 05:38:46

Active hours (UTC)

Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.

Target profile

What this entity most often appears to kill in the selected window.

Victim entities

Corporation Alliance Events
SUNDERING Goonswarm Federation 3
Russian Space Academy PEPE SQUAD 2
BobVult 2

Victim hulls

Hull Events
Capsule 2
Scythe Fleet Issue 1
Vexor Navy Issue 1
Caracal Navy Issue 1
Huginn 1
Caracal 1

Threat profile

What most often lands the final blow when this entity loses in the selected window.

Hostile entities

Corporation Alliance Events
Darkmoon Military Industrial Complex Goonswarm Federation 1

Final-blow hulls

Hull Events
Vedmak 1