Kill Trends

Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.

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KhalTat

Appearances
7
Visible killmail appearances
Kills
0
0.0% of appearances
Losses
7
100.0% of appearances
Hot systems
4
Distinct systems in window
Newest visible event
2026-04-06 16:29:44
1d ago
Top hotspot
4-OS2A
3 appearances

Pattern summary

The fastest operational read from the selected window.

Hotspot read: 4-OS2A is the strongest visible hotspot with 3 appearances (0 kills / 3 losses).
Prime activity: The strongest visible activity window starts around 16:00 UTC and stays active through roughly 18:59 UTC.
Target profile: No clear target trend yet in the selected window.
Threat profile: Most common visible final-blow threat: Stardust-Guardian (Fraternity.).

Hot systems

Where this entity shows up most often in visible killmail activity.

System Appearances Kills Losses Newest event
4-OS2A 3 0 3 2026-03-31 00:26:25
C-J6MT 2 0 2 2026-04-06 16:13:45
K-IYNW 1 0 1 2026-04-06 16:29:44
UALX-3 1 0 1 2026-04-06 16:15:42

Active hours (UTC)

Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.

Target profile

What this entity most often appears to kill in the selected window.

Victim entities

No visible victim-entity pattern yet.

Victim hulls

No visible victim-hull pattern yet.

Threat profile

What most often lands the final blow when this entity loses in the selected window.

Hostile entities

Corporation Alliance Events
Stardust-Guardian Fraternity. 3
Arknights. Fraternity. 1
Abyssal Nanofibre Internal Structure D-sync. 1
The Tuskers The Tuskers Co. 1
D-sync D-sync. 1

Final-blow hulls

Hull Events
Caracal Navy Issue 3
Loki 1
Legion 1
Phantasm 1
Hawk 1