Kill Trends

Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.

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KokoHekmatyars

Appearances
35
Visible killmail appearances
Kills
35
100.0% of appearances
Losses
0
0.0% of appearances
Hot systems
13
Distinct systems in window
Newest visible event
2026-04-09 13:28:33
1d ago
Top hotspot
O-N589
13 appearances

Pattern summary

The fastest operational read from the selected window.

Hotspot read: O-N589 is the strongest visible hotspot with 13 appearances (13 kills / 0 losses).
Prime activity: The strongest visible activity window starts around 14:00 UTC and stays active through roughly 16:59 UTC.
Target profile: Most common visible victim entity: Siberian Squad (Siberian Squads).
Threat profile: No clear hostile trend yet in the selected window.

Hot systems

Where this entity shows up most often in visible killmail activity.

System Appearances Kills Losses Newest event
O-N589 13 13 0 2026-03-21 14:41:16
RJ3H-0 4 4 0 2026-03-27 15:30:31
J232336 3 3 0 2026-03-24 13:50:44
MP5-KR 3 3 0 2026-03-21 14:36:42
IR-FDV 2 2 0 2026-03-21 15:45:14
RYQC-I 2 2 0 2026-03-21 15:17:26
R-ARKN 2 2 0 2026-03-21 15:03:11
TDE4-H 1 1 0 2026-04-09 13:28:33
RFGW-V 1 1 0 2026-04-09 12:40:47
J164710 1 1 0 2026-04-02 14:26:48
Z-M5A1 1 1 0 2026-04-02 14:12:50
TCAG-3 1 1 0 2026-03-31 15:37:34

Active hours (UTC)

Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.

Target profile

What this entity most often appears to kill in the selected window.

Victim entities

Corporation Alliance Events
Siberian Squad Siberian Squads 10
Silent Sojourner 4
Special law enforcement department Fraternity. 3
EF air force Fraternity. 3
Voidlings V0IDLINGS 2
Red Star 3.0 Siberian Squads 2
Ros Shovel Corporation Siberian Squads 2
SpaceX Galactic Siberian Squads 1
TEST Infrastructure as a Service Test Alliance Please Ignore 1
Chi Gua Fraternity. 1

Victim hulls

Hull Events
Harbinger Navy Issue 10
Capsule 3
Drekavac 2
Exequror Navy Issue 2
Scimitar 2
Cenotaph 1
Catalyst Navy Issue 1
Cormorant Navy Issue 1
Ansiblex Jump Bridge 1
Athanor 1

Threat profile

What most often lands the final blow when this entity loses in the selected window.

Hostile entities

No visible hostile-entity pattern yet.

Final-blow hulls

No visible hostile-hull pattern yet.