Kill Trends

Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.

Reset

GaMeRRuS

Appearances
7
Visible killmail appearances
Kills
6
85.7% of appearances
Losses
1
14.3% of appearances
Hot systems
3
Distinct systems in window
Newest visible event
2026-03-13 21:22:51
27d ago
Top hotspot
3-FKCZ
4 appearances

Pattern summary

The fastest operational read from the selected window.

Hotspot read: 3-FKCZ is the strongest visible hotspot with 4 appearances (4 kills / 0 losses).
Prime activity: The strongest visible activity window starts around 19:00 UTC and stays active through roughly 21:59 UTC.
Target profile: Most common visible victim entity: ARDCO (Plenitude Alliance).
Threat profile: Most common visible final-blow threat: Family Guys (Sigma Grindset).

Hot systems

Where this entity shows up most often in visible killmail activity.

System Appearances Kills Losses Newest event
3-FKCZ 4 4 0 2026-03-13 19:24:41
V-LEKM 2 1 1 2026-03-13 19:41:01
1M4-FK 1 1 0 2026-03-13 21:22:51

Active hours (UTC)

Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.

Target profile

What this entity most often appears to kill in the selected window.

Victim entities

Corporation Alliance Events
ARDCO Plenitude Alliance 2
Order 68 Weapons Of Mass Production. 1
Black Layer Syndicate Weapons Of Mass Production. 1
New Eden Shipyards Sigma Grindset 1
Revival. OnlyFleets. 1

Victim hulls

Hull Events
Eris 1
Heretic 1
Ishtar 1
Arazu 1
Nemesis 1
Raven 1

Threat profile

What most often lands the final blow when this entity loses in the selected window.

Hostile entities

Corporation Alliance Events
Family Guys Sigma Grindset 1

Final-blow hulls

Hull Events
Maller 1