Kill Trends

Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.

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zhukong5

Appearances
4
Visible killmail appearances
Kills
4
100.0% of appearances
Losses
0
0.0% of appearances
Hot systems
2
Distinct systems in window
Newest visible event
2026-03-21 09:20:09
19d ago
Top hotspot
QFGB-E
3 appearances

Pattern summary

The fastest operational read from the selected window.

Hotspot read: QFGB-E is the strongest visible hotspot with 3 appearances (3 kills / 0 losses).
Prime activity: The strongest visible activity window starts around 05:00 UTC and stays active through roughly 07:59 UTC.
Target profile: Most common visible victim entity: Golden Fleece (Invidia Gloriae Comes).
Threat profile: No clear hostile trend yet in the selected window.

Hot systems

Where this entity shows up most often in visible killmail activity.

System Appearances Kills Losses Newest event
QFGB-E 3 3 0 2026-03-21 09:20:09
KJ-V0P 1 1 0 2026-03-17 10:21:17

Active hours (UTC)

Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.

Target profile

What this entity most often appears to kill in the selected window.

Victim entities

Corporation Alliance Events
Golden Fleece Invidia Gloriae Comes 4

Victim hulls

Hull Events
Stormbringer 2
Mobile Tractor Unit 1
Apocalypse 1

Threat profile

What most often lands the final blow when this entity loses in the selected window.

Hostile entities

No visible hostile-entity pattern yet.

Final-blow hulls

No visible hostile-hull pattern yet.