Kill Trends

Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.

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xiaohaizi99

Appearances
5
Visible killmail appearances
Kills
2
40.0% of appearances
Losses
3
60.0% of appearances
Hot systems
3
Distinct systems in window
Newest visible event
2026-03-29 08:05:13
8d ago
Top hotspot
TU-Y2A
2 appearances

Pattern summary

The fastest operational read from the selected window.

Hotspot read: TU-Y2A is the strongest visible hotspot with 2 appearances (0 kills / 2 losses).
Prime activity: The strongest visible activity window starts around 08:00 UTC and stays active through roughly 10:59 UTC.
Target profile: Most common visible victim entity: Family Guys (Sigma Grindset).
Threat profile: Most common visible final-blow threat: Emperor Scythes (The Initiative.).

Hot systems

Where this entity shows up most often in visible killmail activity.

System Appearances Kills Losses Newest event
TU-Y2A 2 0 2 2026-03-29 08:05:13
SNFV-I 2 2 0 2026-03-15 14:03:28
O-JPKH 1 0 1 2026-03-15 12:57:29

Active hours (UTC)

Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.

Target profile

What this entity most often appears to kill in the selected window.

Victim entities

Corporation Alliance Events
Family Guys Sigma Grindset 2

Victim hulls

Hull Events
Capsule 1
Vexor 1

Threat profile

What most often lands the final blow when this entity loses in the selected window.

Hostile entities

Corporation Alliance Events
Emperor Scythes The Initiative. 2
Lazerhawks L A Z E R H A W K S 1

Final-blow hulls

Hull Events
Thunderchild 2
Talos 1