Kill Trends

Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.

Reset

Zh1u D

Appearances
7
Visible killmail appearances
Kills
7
100.0% of appearances
Losses
0
0.0% of appearances
Hot systems
4
Distinct systems in window
Newest visible event
2026-03-18 04:42:28
22d ago
Top hotspot
P-UCRP
3 appearances

Pattern summary

The fastest operational read from the selected window.

Hotspot read: P-UCRP is the strongest visible hotspot with 3 appearances (3 kills / 0 losses).
Prime activity: The strongest visible activity window starts around 12:00 UTC and stays active through roughly 14:59 UTC.
Target profile: Most common visible victim entity: Chaos arbiter (Fraternity.).
Threat profile: No clear hostile trend yet in the selected window.

Hot systems

Where this entity shows up most often in visible killmail activity.

System Appearances Kills Losses Newest event
P-UCRP 3 3 0 2026-03-16 13:39:14
3-QYVE 2 2 0 2026-03-13 08:59:59
IG-ZAM 1 1 0 2026-03-18 04:42:28
WW-KGD 1 1 0 2026-03-15 07:13:13

Active hours (UTC)

Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.

Target profile

What this entity most often appears to kill in the selected window.

Victim entities

Corporation Alliance Events
Chaos arbiter Fraternity. 3
CHUMAZIKI DPEBHUE PYCbI 2
HolyTrident Tactical Narcotics Team 1
Alkaid Broken Army The Initiative. 1

Victim hulls

Hull Events
Capsule 4
Exequror Navy Issue 1
Caracal Navy Issue 1
Deimos 1

Threat profile

What most often lands the final blow when this entity loses in the selected window.

Hostile entities

No visible hostile-entity pattern yet.

Final-blow hulls

No visible hostile-hull pattern yet.