Kill Trends

Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.

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Armoramur serpentisation

Appearances
20
Visible killmail appearances
Kills
5
25.0% of appearances
Losses
15
75.0% of appearances
Hot systems
3
Distinct systems in window
Newest visible event
2026-03-24 14:46:14
13d ago
Top hotspot
HMF-9D
12 appearances

Pattern summary

The fastest operational read from the selected window.

Hotspot read: HMF-9D is the strongest visible hotspot with 12 appearances (5 kills / 7 losses).
Prime activity: The strongest visible activity window starts around 15:00 UTC and stays active through roughly 17:59 UTC.
Target profile: Most common visible victim entity: Bizarre Adventure Artel (Dracarys.).
Threat profile: Most common visible final-blow threat: Siberian Squad (Siberian Squads).

Hot systems

Where this entity shows up most often in visible killmail activity.

System Appearances Kills Losses Newest event
HMF-9D 12 5 7 2026-03-16 09:33:37
QV28-G 6 0 6 2026-03-24 14:46:14
NDH-NV 2 0 2 2026-03-13 10:23:42

Active hours (UTC)

Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.

Target profile

What this entity most often appears to kill in the selected window.

Victim entities

Corporation Alliance Events
Bizarre Adventure Artel Dracarys. 5

Victim hulls

Hull Events
Catalyst Navy Issue 3
Crow 1
Capsule 1

Threat profile

What most often lands the final blow when this entity loses in the selected window.

Hostile entities

Corporation Alliance Events
Siberian Squad Siberian Squads 4
Bizarre Adventure Artel Dracarys. 3
Unknown corporation 2
Wolframium Insidious. 2
Vestal Keepers Embers of the Void 2
Unholy Knights of Cthulhu Test Alliance Please Ignore 2

Final-blow hulls

Hull Events
Purifier 5
Catalyst Navy Issue 3
Loki 3
Confessor 2
Core Lord Admiral 1
Core Grand Admiral 1