Kill Trends

Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.

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skadiQAQ---D

Appearances
9
Visible killmail appearances
Kills
5
55.6% of appearances
Losses
4
44.4% of appearances
Hot systems
4
Distinct systems in window
Newest visible event
2026-04-04 14:12:23
2d ago
Top hotspot
C-XNUA
6 appearances

Pattern summary

The fastest operational read from the selected window.

Hotspot read: C-XNUA is the strongest visible hotspot with 6 appearances (4 kills / 2 losses).
Prime activity: The strongest visible activity window starts around 22:00 UTC and stays active through roughly 00:59 UTC.
Target profile: Most common visible victim entity: Chaos arbiter (Fraternity.).
Threat profile: Most common visible final-blow threat: Unknown corporation.

Hot systems

Where this entity shows up most often in visible killmail activity.

System Appearances Kills Losses Newest event
C-XNUA 6 4 2 2026-03-22 23:54:22
Obe 1 1 0 2026-04-04 14:12:23
S-EVIQ 1 0 1 2026-03-17 18:19:24
R-YWID 1 0 1 2026-03-13 09:45:17

Active hours (UTC)

Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.

Target profile

What this entity most often appears to kill in the selected window.

Victim entities

Corporation Alliance Events
Chaos arbiter Fraternity. 4
GSF Logistics and Posting Reserves Goonswarm Federation 1

Victim hulls

Hull Events
Machariel 2
Cyclone Fleet Issue 1
Fortizar 1
Mobile Tractor Unit 1

Threat profile

What most often lands the final blow when this entity loses in the selected window.

Hostile entities

Corporation Alliance Events
Unknown corporation 2
Hedion University 1
Raised by Wolves Intaki-Business Logistics Union 1

Final-blow hulls

Hull Events
Dire Pithum Abolisher 1
Caracal Navy Issue 1
Tower Sentry Guristas III 1
Caracal 1