Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.
The fastest operational read from the selected window.
Where this entity shows up most often in visible killmail activity.
| System | Appearances | Kills | Losses | Newest event |
|---|---|---|---|---|
| Turnur | 20 | 19 | 1 |
2026-04-04 13:14:24 2d ago
|
| F-5WYK | 7 | 7 | 0 |
2026-04-01 05:25:20 5d ago
|
| Amamake | 5 | 5 | 0 |
2026-04-04 03:21:08 2d ago
|
| Vahunomi | 4 | 3 | 1 |
2026-03-17 10:26:12 20d ago
|
| CL-IRS | 4 | 0 | 4 |
2026-03-15 12:57:59 22d ago
|
| OTJ9-E | 3 | 2 | 1 |
2026-03-12 12:07:01 25d ago
|
| KPI-OW | 2 | 1 | 1 |
2026-04-04 14:14:35 2d ago
|
| Itamo | 2 | 0 | 2 |
2026-03-21 08:08:55 16d ago
|
| AD068 | 2 | 0 | 2 |
2026-03-15 12:36:14 22d ago
|
Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.
What this entity most often appears to kill in the selected window.
| Corporation | Alliance | Events |
|---|---|---|
| Hard Knocks Inc. | Hard Knocks Citizens | 4 |
| Banana-Republic. | Shadow Cartel | 4 |
| Offering to Gozu | — | 2 |
| Lazerhawks | L A Z E R H A W K S | 2 |
| Blood Alcohol Content | Shadow Cartel | 2 |
| Fish Vending Machine | Beyond the Breach | 2 |
| HOLY EMPIRE OF ISK... | — | 1 |
| Safety Third | Brotherhood of Spacers | 1 |
| Dirt 'n' Glitter | Local Is Primary | 1 |
| Arirang Request | Siege Green Friends | 1 |
| Hull | Events |
|---|---|
| Barghest | 6 |
| Tempest Fleet Issue | 4 |
| Capsule | 4 |
| Bhaalgorn | 2 |
| Devoter | 2 |
| Omen | 2 |
| Valravn | 1 |
| Zirnitra | 1 |
| Apostle | 1 |
| Magus | 1 |
What most often lands the final blow when this entity loses in the selected window.
| Corporation | Alliance | Events |
|---|---|---|
| NO PANIC GROUP | Fraternity. | 4 |
| CONCORD | — | 2 |
| DED | — | 2 |
| Sons of Black Rise | Siege Green. | 2 |
| Dishonorable Duel Disturbance | Deepwater Hooligans | 1 |
| Viking Ore Incorporated | — | 1 |
| Hull | Events |
|---|---|
| Proteus | 4 |
| Concord POLICE Captain | 2 |
| Arrester Marshal Disparu Troop | 1 |
| Marker Pacifier Disparu Troop | 1 |
| Hecate | 1 |
| Coercer | 1 |
| Muninn | 1 |
| Zealot | 1 |