Kill Trends

Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.

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Handsome Jack Bloodwheel

Appearances
15
Visible killmail appearances
Kills
13
86.7% of appearances
Losses
2
13.3% of appearances
Hot systems
2
Distinct systems in window
Newest visible event
2026-04-28 20:36:31
22h ago
Top hotspot
2O-EEW
12 appearances

Pattern summary

The fastest operational read from the selected window.

Hotspot read: 2O-EEW is the strongest visible hotspot with 12 appearances (10 kills / 2 losses).
Prime activity: The strongest visible activity window starts around 09:00 UTC and stays active through roughly 11:59 UTC.
Target profile: Most common visible victim entity: Honor Point.
Threat profile: Most common visible final-blow threat: Ferrata Cohortis.

Hot systems

Where this entity shows up most often in visible killmail activity.

System Appearances Kills Losses Newest event
2O-EEW 12 10 2 2026-04-28 20:36:31
Y-N4EF 3 3 0 2026-04-21 12:30:43

Active hours (UTC)

Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.

Target profile

What this entity most often appears to kill in the selected window.

Victim entities

Corporation Alliance Events
Honor Point 3
Guns-R-Us Toy Company Weapons Of Mass Production. 3
Black Layer Syndicate Weapons Of Mass Production. 2
Club Troppo Weapons Of Mass Production. 2
Estamos Solos Corporation Estamos Solos Alliance. 1
Kill'em all. Let Bob sort'em out. Ushra'Khan 1
Caldari Consortium Fleet 1

Victim hulls

Hull Events
Capsule 3
Svipul 1
Drake Navy Issue 1
Brutix Navy Issue 1
Scythe Fleet Issue 1
Magnate 1
Hyperion 1
Vexor Navy Issue 1
Bellicose 1
Moa 1

Threat profile

What most often lands the final blow when this entity loses in the selected window.

Hostile entities

Corporation Alliance Events
Ferrata Cohortis 2

Final-blow hulls

Hull Events
Cenotaph 2