Kill Trends

Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.

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qiaokelinoda3

Appearances
8
Visible killmail appearances
Kills
1
12.5% of appearances
Losses
7
87.5% of appearances
Hot systems
5
Distinct systems in window
Newest visible event
2026-04-01 15:02:34
5d ago
Top hotspot
T-ZWA1
3 appearances

Pattern summary

The fastest operational read from the selected window.

Hotspot read: T-ZWA1 is the strongest visible hotspot with 3 appearances (1 kills / 2 losses).
Prime activity: The strongest visible activity window starts around 15:00 UTC and stays active through roughly 17:59 UTC.
Target profile: Most common visible victim entity: Gangue hill (Fraternity.).
Threat profile: Most common visible final-blow threat: Unknown corporation.

Hot systems

Where this entity shows up most often in visible killmail activity.

System Appearances Kills Losses Newest event
T-ZWA1 3 1 2 2026-04-01 08:29:31
G9D-XW 2 0 2 2026-03-18 15:31:32
EOY-BG 1 0 1 2026-04-01 15:02:34
IMK-K1 1 0 1 2026-03-28 10:52:29
F-G7BO 1 0 1 2026-03-18 15:48:14

Active hours (UTC)

Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.

Target profile

What this entity most often appears to kill in the selected window.

Victim entities

Corporation Alliance Events
Gangue hill Fraternity. 1

Victim hulls

Hull Events
Wolf 1

Threat profile

What most often lands the final blow when this entity loses in the selected window.

Hostile entities

Corporation Alliance Events
Unknown corporation 3
Guristas 2
My Little Pony Industries Inc. United Warriors. 2

Final-blow hulls

Hull Events
Maller 2
Pith Massacrer 1
Pithatis Executor 1
Tower Sentry Guristas III 1
Guristas Dismantler 1
Guristas Destructor 1