Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.
The fastest operational read from the selected window.
Where this entity shows up most often in visible killmail activity.
| System | Appearances | Kills | Losses | Newest event |
|---|---|---|---|---|
| Inaro | 3 | 0 | 3 |
2026-04-05 06:59:50 1d ago
|
| Urhinichi | 2 | 0 | 2 |
2026-04-04 14:57:39 1d ago
|
| Senda | 2 | 0 | 2 |
2026-04-04 13:39:12 1d ago
|
| AD031 | 2 | 0 | 2 |
2026-03-07 20:12:23 29d ago
|
| Haatomo | 1 | 0 | 1 |
2026-04-01 21:15:55 4d ago
|
| Jita | 1 | 0 | 1 |
2026-03-19 10:23:12 18d ago
|
Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.
What this entity most often appears to kill in the selected window.
What most often lands the final blow when this entity loses in the selected window.
| Corporation | Alliance | Events |
|---|---|---|
| Unknown corporation | — | 6 |
| Vigilant Tyrannos | — | 2 |
| Sol Ringen | NecroSphere. | 2 |
| New Band of Brothers | — | 1 |
| Hull | Events |
|---|---|
| Republic Fleet Hyena | 2 |
| Drifter Foothold Battleship | 2 |
| Kestrel | 2 |
| Republic Fleet Huginn | 1 |
| Republic Fleet Claw | 1 |
| Secure Lab | 1 |
| Secure Depot | 1 |
| Tornado | 1 |