Kill Trends

Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.

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HazardTide

Appearances
5
Visible killmail appearances
Kills
4
80.0% of appearances
Losses
1
20.0% of appearances
Hot systems
2
Distinct systems in window
Newest visible event
2026-04-30 02:03:24
2h ago
Top hotspot
Eszur
4 appearances

Pattern summary

The fastest operational read from the selected window.

Hotspot read: Eszur is the strongest visible hotspot with 4 appearances (3 kills / 1 losses).
Prime activity: The strongest visible activity window starts around 02:00 UTC and stays active through roughly 04:59 UTC.
Target profile: Most common visible victim entity: Minmatar Fleet Academy (Minmatar Fleet Alliance).
Threat profile: Most common visible final-blow threat: Minmatar Fleet Academy (Minmatar Fleet Alliance).

Hot systems

Where this entity shows up most often in visible killmail activity.

System Appearances Kills Losses Newest event
Eszur 4 3 1 2026-04-30 02:03:24
Frerstorn 1 1 0 2026-04-30 01:55:34

Active hours (UTC)

Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.

Target profile

What this entity most often appears to kill in the selected window.

Victim entities

Corporation Alliance Events
Minmatar Fleet Academy Minmatar Fleet Alliance 2
Rattini Tribe Minmatar Fleet Alliance 1
ChuangShi Wings Freedom. 1

Victim hulls

Hull Events
Thrasher Fleet Issue 1
Coercer Navy Issue 1
Thrasher 1
Catalyst 1

Threat profile

What most often lands the final blow when this entity loses in the selected window.

Hostile entities

Corporation Alliance Events
Minmatar Fleet Academy Minmatar Fleet Alliance 1

Final-blow hulls

Hull Events
Thrasher Fleet Issue 1