Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.
The fastest operational read from the selected window.
Where this entity shows up most often in visible killmail activity.
| System | Appearances | Kills | Losses | Newest event |
|---|---|---|---|---|
| Abune | 6 | 3 | 3 |
2026-03-20 14:30:26 21d ago
|
| Heydieles | 3 | 0 | 3 |
2026-03-15 12:45:11 26d ago
|
| Oto | 2 | 1 | 1 |
2026-03-23 19:56:34 17d ago
|
| Nagamanen | 2 | 2 | 0 |
2026-03-13 11:55:08 28d ago
|
| Oinasiken | 1 | 1 | 0 |
2026-03-13 22:23:59 27d ago
|
| Sujarento | 1 | 0 | 1 |
2026-03-12 08:39:21 29d ago
|
Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.
What this entity most often appears to kill in the selected window.
| Corporation | Alliance | Events |
|---|---|---|
| Baiyu Lou | — | 2 |
| Libertas Aeterna | — | 1 |
| Caldari Reserve-Kommando | Quietly Eerie | 1 |
| I'll Finish That | — | 1 |
| State War Academy | — | 1 |
| Die By The Sword | The Obsidian Front - Reborn | 1 |
| Hull | Events |
|---|---|
| Cormorant Navy Issue | 2 |
| Catalyst Navy Issue | 1 |
| Algos | 1 |
| Capsule | 1 |
| Stabber | 1 |
| Punisher | 1 |
What most often lands the final blow when this entity loses in the selected window.
| Corporation | Alliance | Events |
|---|---|---|
| State Protectorate | — | 3 |
| Neurotoxin Control | IIIIIIIIIIIIIIIIIIIIIIIII | 2 |
| United Caldari Navy | United Caldari Space Command. | 1 |
| I'll Finish That | — | 1 |
| Sovetsky Soyuz | — | 1 |
| Hull | Events |
|---|---|
| Caldari Navy Hookbill | 3 |
| Retribution | 2 |
| Hawk | 2 |
| Catalyst Navy Issue | 1 |