Kill Trends

Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.

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blakit

Appearances
100
Visible killmail appearances
Kills
25
25.0% of appearances
Losses
75
75.0% of appearances
Hot systems
39
Distinct systems in window
Newest visible event
2026-04-04 20:15:35
2d ago
Top hotspot
1I5-0V
12 appearances

Pattern summary

The fastest operational read from the selected window.

Hotspot read: 1I5-0V is the strongest visible hotspot with 12 appearances (5 kills / 7 losses).
Prime activity: The strongest visible activity window starts around 16:00 UTC and stays active through roughly 18:59 UTC.
Target profile: Most common visible victim entity: Fish Vending Machine (Beyond the Breach).
Threat profile: Most common visible final-blow threat: Vigilant Tyrannos.

Hot systems

Where this entity shows up most often in visible killmail activity.

System Appearances Kills Losses Newest event
1I5-0V 12 5 7 2026-04-04 14:19:12
EU-WFW 11 3 8 2026-03-12 17:29:46
UAJ5-K 10 3 7 2026-04-04 20:15:35
Y4B-BQ 7 2 5 2026-03-25 16:31:32
KPI-OW 5 1 4 2026-04-04 14:15:59
Jita 4 0 4 2026-03-29 16:45:23
Aubenall 4 0 4 2026-03-18 20:41:45
B9EA-G 3 0 3 2026-03-31 09:39:53
P65-TA 3 1 2 2026-03-28 20:49:49
Oinasiken 3 1 2 2026-03-12 08:10:06
Abune 3 0 3 2026-03-11 20:07:54
JLH-FN 2 2 0 2026-04-01 16:46:19

Active hours (UTC)

Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.

Target profile

What this entity most often appears to kill in the selected window.

Victim entities

Corporation Alliance Events
Fish Vending Machine Beyond the Breach 3
Sons of Black Rise Siege Green. 2
The Last Rites Northern Coalition. 2
Strix Ridens Strix Ridens. 2
Signal Reflection Rote Kapelle 2
Noir. Shadow Cartel 2
Wormholes In Nuts Storm Petrel Alliance 1
Blood Alcohol Content Shadow Cartel 1
Dark Venture Corporation Kitchen Sinkhole 1
HK Executor Hard Knocks Executors 1

Victim hulls

Hull Events
Capsule 3
Osprey Navy Issue 2
Sabre 2
Gallente Control Tower Small 2
Squall 1
Standup Siren I 1
Standup Templar I 1
Hecate 1
Drake Navy Issue 1
Loki 1

Threat profile

What most often lands the final blow when this entity loses in the selected window.

Hostile entities

Corporation Alliance Events
Vigilant Tyrannos 5
Commando Guri 3
Hard Knocks Inc. Hard Knocks Citizens 3
Caldari Navy 3
Marauders Associated Synergy of Steel 2
Make-EVE-Great-Again NO NEED LOOSE FACE 2
Darkmoon Military Industrial Complex Goonswarm Federation 2
We Love Cody Polaris Mercenary Alliance 2
Unknown corporation 2
Zero Fun Allowed xqtywiznalamywmodxfhhopawzpqyjdwrpeptuaenabjawdzku 2

Final-blow hulls

Hull Events
Drifter Battleship 5
Vedmak 4
Hecate 4
Sabre 4
Tornado 4
Kikimora 3
Nightmare 3
Vigil Fleet Issue 2
Drake Navy Issue 2
Algos 2