Kill Trends

Killmail-derived pattern intel for characters, corporations, and alliances. See where they operate, when they are active, what they tend to kill, and what tends to kill them.

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WhaleEffect3

Appearances
3
Visible killmail appearances
Kills
1
33.3% of appearances
Losses
2
66.7% of appearances
Hot systems
3
Distinct systems in window
Newest visible event
2026-03-11 21:23:26
27d ago
Top hotspot
Dantumi
1 appearances

Pattern summary

The fastest operational read from the selected window.

Hotspot read: Dantumi is the strongest visible hotspot with 1 appearances (1 kills / 0 losses).
Prime activity: The strongest visible activity window starts around 15:00 UTC and stays active through roughly 17:59 UTC.
Target profile: Most common visible victim entity: 2 Guys 1 Badger.
Threat profile: Most common visible final-blow threat: CONCORD.

Hot systems

Where this entity shows up most often in visible killmail activity.

System Appearances Kills Losses Newest event
Dantumi 1 1 0 2026-03-11 21:23:26
Jita 1 0 1 2026-03-09 15:33:42
Mitsolen 1 0 1 2026-03-09 15:20:47

Active hours (UTC)

Killmail appearance density by hour. Use this as a timing read, not a promise of constant presence.

Target profile

What this entity most often appears to kill in the selected window.

Victim entities

Corporation Alliance Events
2 Guys 1 Badger 1

Victim hulls

Hull Events
Crusader 1

Threat profile

What most often lands the final blow when this entity loses in the selected window.

Hostile entities

Corporation Alliance Events
CONCORD 2

Final-blow hulls

Hull Events
Concord POLICE Captain 2